descriptionThe assets library gives you the possibility to load multiple assets in a comfortable way. Including automatically releasing them. You can organize the loading by priorities, so the important assets will be loaded as first. Each important file type has an own manager which offers minimum one function to handle the assets in a comfortable way. Additionally you can use the assets_distributing lib, when you want to add an asset manager to a distributor from the codeboxes distributing library. The DistributingAssets class may help you in that case. Just take a look at the documentation. |
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downloadversion 1.0 | released on Apr 15th 2016 | documentation
When using the lib with the recycling lib, the AssetLoader (used by the AssetManager) and the VisualAssetLoader (used by the VisualAssetManager) are running into a null pointer when recycled. |
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